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Telephone (TP) Shuffle
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Half the group starts at one end of the pole and the other
half starts at the opposite end. Facing the center of the
pole, each group must move to the opposite end of the pole
without anyone touching the ground.
Islands
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The goal is to traverse 3 platforms that are spread apart,
using a longer board and a shorter board without the boards
touching the ground or the participants touching the
ground. .
Nitro Crossing -
The goal is to work together to transport the group and a
container 7/8 full of "nitro" (water) across an open area
using a swinging rope.
Wild Woozy -
This element
involves many people. Two individuals figure out how to
physically support each other as the attempt to traverse the
lengths of two diverging cables that are tightly strung
between supports about 2' above the ground. Others in the
group participate by spotting the two on the cables.
Team Wall -
The object is to physically and safely move a group over an
8' or 12' wall one participant at a time.
Whale Watch -
Consists of a rectangular platform balanced on a fulcrum
like a giant seesaw. The group is challenged to balance
itself on the platform for a set amount of time or for long
enough to complete the short task that does not require them
to move.
Mohawk Walk -
This is an exciting element that encourages participants to
work together. The object is to move a group from start to
finish on top of and along a series of tightly strung cables
between support poles.
Spider's Web
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The object
is to move your entire group through a nylon fabricated web
without touching the web material.
Trolleys/Boardwalk
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Group must work together to walk while standing on wooden
trolleys (long boards with ropes to hang on to every few
feet).
Maze -
The group is blindfolded led to a maze of rope, then, asked
to find the exit. The objectives are listening to specific
instructions, trust, and problem solving that requires
out-of-the-box thinking.
There are
many other teambuilding games and initiatives which can be
chosen for your group. |